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Max Reform Values

The highest value each random option can reach when you reform gear, for top-tier items and for regular weapons, armor and accessories by level.

Contents

Max reform values are the highest numbers each option can reach when you reform (rebuild) an item with a Reform Card. For how rebuilding works in general, see Random Options Guide.

Once an option rolls, it has only a 1% chance to land on its max value for most options. Max values depend on the type of gear and its level requirement. Fixed-number options grow with level, while rate options (Attack Rate, Defense Rate, Hit Rate) barely change.

Top gear

Official max values for current top-tier gear:

OptionDynamic Sky Blade [Y] + all [Z] weapons*Wand of White Soul [Z]Desolate Top / Bottom / Gloves / ShoesDesolate Hat
Melee/Range222209203—
STR241230161108
Damage197184177153
Defense15214411791
Magic111104101—
Hit54525454
Avoid5452549
Resist15151515
HP Potion———557
Attack Rate12.01%12.01%12.01%10.01%
Defense Rate———8.01%
Hit Rate5.01%5.01%5.01%5.01%

By level

Typical max values for regular gear, by level requirement. Individual items can be a little higher or lower.

Weapons

OptionLv 1–49Lv 50–99Lv 100–149Lv 150–199Lv 200+
Damage134495121143
STR17336885105
Defense1027567286
HP Potion31146340437508
Melee/Range—81106155197
Magic—41537889
Hit717344549
Avoid999949
Resist1015151515
Attack Rate8.01%10.01%10.01%10.01%10.01%
Defense Rate8.01%8.01%8.01%8.01%8.01%
Hit Rate4.01%5.01%5.01%5.01%5.01%

Armor (Top, Bottom, Gloves, Shoes)

OptionLv 1–49Lv 50–99Lv 100–149Lv 150–199Lv 200+
Damage134976128140
STR17405491100
Defense1029457583
HP Potion31170267437508
Melee/Range———165197
Magic———8392
Hit1020284549
Avoid99999
Resist1015151515
Attack Rate8.01%10.01%10.01%10.01%10.01%
Defense Rate8.01%8.01%8.01%8.01%8.01%
Hit Rate4.01%5.01%5.01%5.01%5.01%

Accessories (Ring, Necklace, Bracelet)

OptionLv 1–49Lv 50–99Lv 100–149Lv 150–199Lv 200+
Damage242983128140
STR17336091100
Defense1623497583
HP Potion7468291437508
Melee/Range——93165197
Magic——478389
Hit720284549
Avoid999947
Resist1510151515
Attack Rate10.01%8.01%10.01%10.01%10.01%
Defense Rate8.01%8.01%8.01%8.01%8.01%
Hit Rate5.01%4.01%5.01%5.01%5.01%

Hats follow roughly the same values as armor of the same level.

Notes

  • — means the option doesn't roll on that gear at that level.
  • Avoid caps at 9 on most gear, but some gear (mostly level 200+ weapons and accessories) can roll up to around 50 instead.
  • Melee/Range and Magic only appear on some items, mostly higher level gear.

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